Position your units, read the forecast, commit. Then watch a team of women get measurably, visibly stronger over the course of a campaign. Classic grid combat with a progression system that shows its work.
The systems
Tactics you already know how to play
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Grid combat
Move, attack, counter. Terrain and positioning decide fights before damage is ever rolled.
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Weapon triangle
Sword, axe, lance. Matchups shift hit rates and damage the moment you choose a target.
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Double attacks
Outspeed an enemy by 5 or more and you strike twice. Speed is never a throwaway stat.
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Full forecast
Damage, hit chance and crit are all shown before you commit. No blind gambles, only bad decisions.
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Counter‑attacks
Every exchange cuts both ways. Initiative is a resource you spend, not a thing you have.
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Permadeath, optional
Play it classic or play it forgiving. The tactics stay sharp either way.
The hook
Growth is the mechanic
HP, Attack, Defense, Speed, Skill, Luck, Movement, Arcane and Mind. Every unit develops along her own curve, and the curve is the campaign. Training between battles is where runs are won.
The numbers on the stat sheet are not the only thing that changes. Your squad visibly earns every point.
Where it stands
Built in the open
StrongGirls Tactics is being built by a single developer. Eight of a planned twenty‑five chapters are playable in the ongoing alpha, with new chapters shipping regularly.
Targeting Windows, Q4 2026. The Steam store page opens shortly, and that is where release news will land first.
- Genre
- Tactical RPG
- Players
- Single‑player
- Platform
- Windows
- Language
- English
- Window
- Q4 2026
- Chapters
- 8 of 25 playable